How to Use Snap and Grid
Quick answer: Grid is a purely visual reference of evenly spaced lines or dots, it never prints and doesn’t restrict anything. Snap creates invisible magnetic points that constrain where your cursor can actually pick. Both can be toggled independently, set differently per viewport, and synced to share the same spacing.
Grid vs Snap
- Grid: a set of evenly spaced lines or dots for visual reference only. It doesn’t print, and can also indicate how far the drawing limits extend.
GRIDSTYLEcontrols whether it shows as lines or dots;GRIDDISPLAYcontrols its display more generally. - Snap: invisible magnetic points that make the crosshairs move in even increments, constraining what you can actually pick with the mouse.
Toggling Grid and Snap
- Grid: click the GRID tool on the Settings toolbar, click the GRID field in the Status Bar, or press
Ctrl+G. - Snap: click the SNAP tool on the Settings toolbar, click the SNAP field in the Status Bar, or press
Ctrl+B. This setting is saved viaSNAPMODE.
Both can be set differently in each viewport.
Accessing Snap and Grid Settings
Either right-click the SNAP or GRID field in the Status Bar and choose Settings, or go to Settings dialog > Drawing > Drafting > Coordinate Input > Snap/Grid.
Synchronizing Grid and Snap Spacing
- Run
GRID. You’re prompted: “Grid is on. Enter grid spacing or [grid OFf/Snap/Aspect] <10>:”. - Type
sand press Enter. The grid spacing now matches the snap spacing. - Optionally use the Aspect option of the
SNAPcommand to adjust further.
This sync holds until you change the grid spacing again, either via the GRID command or the Settings dialog.
Using Drawing Limits
- Run
LIMITSto set the drawing’s boundaries. - Click the Drawing Limits item in the Settings menu to toggle
LIMCHECKon or off. With it on, you can’t draw outside the drawing limits at all. - The “Display beyond LIMITS area” option of
GRIDDISPLAYcontrols whether the grid itself extends past the drawing limits or stops at them.
Using Isometric Snap
Isometric grid lets you create two-dimensional drawings that simulate a three-dimensional view, not an actual 3D drawing, just a 2D one drawn to look isometric.
There are three fixed preset planes, Left (0), Top (1), and Right (2), you can’t change this arrangement, and three isometric axes at 30, 90, and 150 degrees.
To set it up:
- Set
SNAPSTYLto 1 (isometric snap). - Set
GRIDSTYLEto 1 (dotted grid). - Set
SNAPISOPAIR: 0 for Left, 1 for Top, 2 for Right. PressF5to cycle between the three planes. - Set
ORTHOMODEon, to constrain crosshair movement to the current isometric plane. - Make sure
SNAPANGis 0.
Setting the Snap Angle
SNAPANG rotates a dotted grid away from its default orientation. Note that if SNAPANG isn’t 0, grid lines won’t display, only the dotted style works with a rotated angle.
- Open the Snap/Grid settings in the Settings dialog.
- Select the
SNAPANGsystem variable. - Type a new value in its field.
- Close the Settings dialog.
You can also type snapang directly into the Command line. Prefix it with an apostrophe ('snapang) to set it transparently, without interrupting whatever command is currently running.
Frequently Asked Questions
Does the grid ever print or affect what I can click? No. Grid is purely visual and never prints. Snap is the one that actually constrains where you can pick with the mouse.
Can grid and snap have different spacing in different viewports? Yes, both can be set independently per viewport.
Why did my grid lines disappear after rotating the snap angle? Grid lines only display when SNAPANG is 0. Once it’s rotated, only the dotted grid style works.
Is an isometric drawing the same as a 3D drawing? No. Isometric snap creates a 2D drawing that simulates a 3D view, it isn’t actual three-dimensional geometry.