BricsCAD Modifying Commands Overview
Quick answer: BricsCAD’s modifying commands cover 37 tools for arraying, moving, rotating, trimming, cleaning up, and editing specific entity types. Grouped below by category.
Arrays and Copying
| Command |
What it does |
3DARRAY |
Creates copies in a 3D rectangular (rows, columns, levels) or a 2D polar pattern in 3D space |
ARRAY |
Creates 2D and 3D arrays in rectangular, polar, or path patterns |
ARRAYCLASSIC |
Creates copies in one of two symmetrical patterns: rectangular or polar |
ARRAYPATH |
Associatively distributes copies evenly along a path, into rows and levels |
ARRAYPOLAR |
Associatively distributes copies evenly in a circular pattern around a centre point or axis, into rows and levels |
ARRAYRECT |
Associatively distributes copies into any number of rows, columns, and levels |
COPY |
Draws duplicates of selected entities |
COPYGUIDED |
Copies entities, using their relationship to reference curves to guide placement automatically |
OFFSET |
Creates a parallel or offset copy of linear entities |
Moving and Positioning
Rotating and Mirroring
Scaling
Trimming, Breaking, and Extending
Corners and Joining
Dividing and Measuring
Length
Cleanup
| Command |
What it does |
EXPLODE |
Reduces complex entities to simpler ones, blocks into their parts, polylines into lines and arcs |
OVERKILL |
Deletes duplicate and overlapping lines, arcs, and polylines, unifying overlapping or contiguous ones (optionally moving duplicates to a dedicated layer), and combines duplicate block definitions, optionally purging them |
SIMPLIFY |
Reduces the vertex count of polylines and hatch boundaries without changing their general shape, easing manipulation and reducing file size |
Entity-Specific Editing
General Properties
| Command |
What it does |
CHANGE |
Changes entity properties via the Command line, largely superseded by the Properties panel |
PROPERTIES |
Opens the Properties panel |
FLATTEN |
Projects 2D and 3D entities onto the XY-plane of the current view |
Frequently Asked Questions
What’s the difference between ARRAY and the ARRAYRECT/ARRAYPOLAR/ARRAYPATH commands? ARRAY is a general command covering all three pattern types (rectangular, polar, path) in one place, while the dedicated commands each handle just one pattern type, associatively.
Is CHANGE still the recommended way to edit entity properties? No, it’s largely been superseded by the Properties panel, though it’s still available via the Command line.
What does OVERKILL actually clean up? Duplicate and overlapping lines, arcs, and polylines (unifying overlapping or contiguous ones), plus duplicate block definitions, which it can also purge.
How is MOVEGUIDED different from a regular MOVE? It uses the entity’s relationship to reference curves to automatically guide where it gets moved to, rather than requiring you to specify the destination manually.